Thursday, November 30, 2023

Water Visuals & Sound Improvements.

While focusing my attention on including the missing water sounds in several units, I decided to improve the water interaction visuals as well.

The new visuals feature an additional particle system that remains on top of the units, creating a kind of 'depth' between the unit and the water. This enhances the realism of interactions when units move in the water.

Stay safe!

Tuesday, November 7, 2023

Boarding the Shuttle

Yup, units can finally board the shuttle. I think I'll change this in the future so that you can click anywhere in the shuttle having units going to its entrance automatically.


The shuttle will be an important asset when playing the campaign, and its usage will be story-driven. I still have to decide how it will be unlocked for each of the 3 factions the player can join forces with.

Stay safe!

Thursday, November 2, 2023

All Shuttle Animations.

The shuttle's landing animation was missing for a long time, and being a crucial part of the Archrebel's demo, I took care of it this week.

I already added the gear-down sound effect and will polish it further with side and front thrusters after the demo is released.

Stay safe!

Wednesday, October 25, 2023

Air Defense Explosions

I don't think there will be bigger explosions in Archrebel as big as the ones seen in the video below, but then again, I've been wrong before countless times.


My next step is creating the flare gun that will be used to call the shuttle for evacuating your men in the demo's mission. Just make sure the enemy's air defense system has been taken care of prior to that.

Stay safe!

Friday, October 20, 2023

Air Defense System In Action

You don't build bases in Archrebel but capture/liberate them, and sometimes you will have to face some air defense systems that will pose a lethal threat to your shuttles. Make sure you disable them prior to calling one.


The demo is now 75% complete. It feels like a never-ending task with always something to fix, change, or add.

Stay safe!

Saturday, October 7, 2023

Interacting With Objects

Object interaction will be crucial in the game, especially when exploring enemy bases. Almost every container, terminal, and door will be interactive.


Some sounds are still missing for activating the options dialog panel, as well as for the air defense system seen in the video. The animation turned out well, considering it's all hand-drawn.

Stay safe!

Thursday, September 21, 2023

Dialog System Expanded for Unit Reactions

I've expanded the dialog system to allow units to react to events around them. With this new addition, I can make units react to any action.

Now, it's just a matter of timing the calls to this system to have units react to recent events. However, I'll have to put this on hold to refocus on releasing the demo.

Stay safe!