Monday, May 22, 2023

UI - Key binding implemented.

Finally, The whole key binding is implemented, along with some keyboard input layout previews as well. I had a lot of work with it, and I'm glad it is finally done.


I love having an audio response (feedback) when using an interface, and that's why pretty much every action issued on Archrebel's UI has a sound effect.

Stay safe!

Thursday, May 11, 2023

UI - In-game Settings

This video shows how the player can quickly access the game's settings during gameplay time. It's not something extraordinary, but something I wanted to do. :)


I can't believe the UI is pretty much implemented. Sure, some details are still missing, and I still need to implement the input binding system, but the hardest part is now out of the way.

Stay safe!