Thursday, October 27, 2022

Major GFX Facelift!

I dedicated this whole week to graphics which inevitably came with bug fixes as well. Regardless, I'm quite happy with the results.


I discovered that I can use sprites bigger than the size of tiles in the tilemaps. This means that I now can create overlapping objects as seen in this video. However, now I have to redesign the obstacles function that is responsible for mapping the walkable and non-walkable tiles. After this, I can resume GFX design. 

Stay safe!

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