Thursday, September 7, 2023

Dialogs - First Impressions

I've started implementing a dialog system that uses area triggers that are activated when units walk into them. This system will be important for story development and other situations concerning the game's lore.


I will then easily update this system to trigger all kinds of media, such as sounds, explosions, reinforcements, and whatnot. Hopefully, it won't take too long to do this so I can still release the demo this month.

Stay safe!

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