Here's the complete list of changes:
[AUDIO]
- Added an 'unload item sound' for each weapon.
- Fixed the missing 'dropping sound effect' of several items.
[CONTENT]
- Added upgrade kits to the supply drop and at each unit recruiting point.
[MECHANICS]
- Added the ability to eject ammunition from weapons.
- Sniper rifles now have a unique feature that grants a higher chance of triggering 'shots between the armor gaps'.
- Revamped all weapons to have a bonus chance against armor gaps, especially when using aimed shots.
- Combat shots now also provide a 50% bonus to skills.
- Revamped weapon upgrades. Weapons no longer expand ammo capacity - this is now handled by ammo item upgrades.
- Weapon upgrades now increase minimum damage output.
- Weapon upgrades for minimum damage output was not being correctly applied.
- Weapon upgrades for splash radius for explosive weapons was not being correctly applied.
[UI]
- Added an explosion preview radius for explosive weapons while in fire mode.
- Added the ability to disable the long-press on action buttons.
- Added the ability to scroll the map by clicking and dragging with the middle mouse button.
- Added shortcut key ('n') to select the next unit.
- Added the new 'shot between armor gaps' information to the weapons' usage modes tooltips.
- Fixed a bug where enemies would leave their sight range preview open after dying.
- Fixed floating damage numbers being drawn under the collision circles while in fire mode.
Download it here:
Archrebel Tactics - Itch.IO
Stay safe!
Download it here:
Archrebel Tactics - Itch.IO
Stay safe!
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