Sunday, February 18, 2024

Travel and Combat Modes

After my wife and I extensively played Archrebel's demo, I concluded that I needed to do something about its pace. Archrebel features maps that are more than twice the size when compared to the original Rebelstar, relying more on traveling. Therefore, I've introduced Travel and Combat modes.


The Travel mode drastically changes the pace at which the game unfolds now meaning I can also now get more creative with designing missions featuring objectives with more emphasis on distance for additional diversity. Nex step: movement with multi-selection. :)

Stay safe!

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